Minor Magic Items

Minor magic items are devices with magical properties of limited power that may be constructed by magicians upon reaching a certain level. Magic items may only be made with powers appropriate to the field of magic practiced by the builder. Time to construct is a minimum of 1 month but may require upwards of a couple years to complete. This skill enables the magic user to empower the device to tap a particular band of magical power in order achieve its magical effects. Minor magic items may not be offensive in nature. The following is a listing of some standard minor magic items. It is to be used as a guide toward helping the players to devise additional minor magic items.

Magic Item Value

01 Arrow of Direction 500 gp

02 Boots Of Speed 10,000 gp

03 Boots Of Stealth 10,000 gp

04 Bottle Of Endless Smoke/Fog 2,500 gp

05 Cloak Of Invisibility 7,500 gp

06 Cup Of Poison Protection 10,000 gp

07 Eye Of Hawk 15,000 gp

08 Helmet Of Language 12,000 gp

09 Jug Of Everful Water/Wine 9,000 gp

10 Luck Charm 500 gp

11 Magic Musical Instruments 8,000 gp

12 Mirror Of Detection 15,000 gp

Arrow Of Direction: This arrow when balanced upon a finger will always point in the direction of a known place, person, or object as directed.

Boots Of Speed: These magic boots will shrink or stretch to fit the foot of anyone wearing them. They allow the wearer to move with the speed of a horse with no more effort than normal running.

Boots Of Stealth: These magic boots will shrink or stretch to fit the foot of anyone wearing them. They have a built in silence spell so that walking with them will not make any sound. The sound of rustling leaves, creaking stairs, and similar sounds will be absorbed by the boot.

Bottle Of Endless Smoke/Fog: This glass jug appears to be filled with colored smoke. Upon opening its cork, smoke or fog at the discretion of the user, will pour forth at a rate of 10 cubic feet per minute. This will continue until the bottle is stoppered. If broken the bottle loses all magical abilities.

Cloak Of Invisibility: This cloak appears to b-- R normal well made cloak. Upon will of the wearer the cloak will turn itself and the wearer invisible. Any attacks made by the wearer while invisible will cause him to become visible again for at least one minute.

Cup Of Poison Protection: This cu-o will render any poison or poisoned liquid placed in it harmless to drink.

Eye Of the Hawk: This device appears to be an ordinary monocle. When placed over the eye however, vision through, it becomes as sharp as a hawk's allowing the wearer to see great detail over a long distance.

Helmet Of Language: Any character wearing this helmet, AC 0, will be able to understand any language spoken to him and be able to reply back in that same language. The effect ends when the helmet is removed.

Jug of Everfull Water/Wine: This normal appearing jug will be filled with either water or wine. If emptied and stoppered, when opened the next time, even if only moments later, the Jug will again be full. The character can choose whether it will be filled with wine or water when he is stoppering the jug.

Luck Charm: This charm may be in any small form. It gives the wearer a +1 to save versus magic spells and a +1 or +5% against most types of chance,

Magic Musical Instruments: These appear to be extremely well made instruments of any variety. When commanded by their owner they will play any song or musical piece which has ever been played in its presence.

Mirror Of Detection: This magical mirror will show in its reflection any invisible objects or beings and will reveal any illusion as such.

 

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