Table 1: Skills
Skill |
Linked Attribute |
Comments |
|
|
|
Acrobatics |
Dexterity |
|
Alchemy |
Intelligence |
|
Ancient Language |
Intelligence |
|
Animal Handling |
Willpower |
Animal handling, Animal training, Animal empathy |
Appraising |
Intelligence |
|
Armorer |
Strength |
|
Artistry |
Charisma |
|
Black smithing |
Strength |
|
Bluff |
Charisma |
|
Bower/Fletcher |
Dexterity |
|
Carpentry |
Strength |
|
Cartography |
|
|
Climbing |
Dexterity |
|
Cobbling |
Dexterity |
|
Cooking |
Willpower |
|
Craft, Other |
Varies |
|
Decipher Script |
Intelligence |
|
Detect Magic |
Perception |
|
Diplomacy |
Charisma |
|
Disguise |
Charisma |
|
Endurance |
Toughness |
|
Engineering |
Intelligence |
|
Escape Bonds |
Dexterity |
|
Etiquette |
Charisma |
|
Farming |
Strength |
|
Forgery |
Intelligence |
|
Gambling |
Quickness |
|
Gather Information |
Charisma |
|
Haggling |
Charisma |
|
Heraldry |
Intelligence |
|
Hunt/Fish/Trap |
Perception |
|
Intimidate |
Charisma |
|
Knowledge, Other |
Intelligence |
|
Leather working |
Intelligence |
|
Legends |
Intelligence |
|
Listen |
Perception |
|
Local History |
Intelligence |
|
Lumbering |
Strength |
|
Magecraft |
Dexterity |
Creating magic items |
Mining |
Toughness |
|
Modern Languages |
Intelligence |
|
Mountaineering |
Toughness |
|
Open Locks |
Dexterity |
|
Perform |
Charisma |
|
Pick Pockets |
Dexterity |
|
Profession, Other |
Varies |
|
Religion |
Intelligence |
|
Ride |
Dexterity |
|
Rope Use |
Dexterity |
|
Scribe |
Dexterity |
Bookbinding, Papermaking, Scribing, Illumination |
Seamanship |
Toughness |
|
Search |
Intelligence |
|
Shopkeeping |
Charisma |
|
Sneak |
Dexterity |
Includes both Stealth and Hide skills |
Spellcraft |
None |
Knowledge of spells and spell casting |
Spot |
Perception |
|
Stone working |
Strength |
|
Swimming |
Strength |
|
Tailoring |
Dexterity |
|
Tracking |
Perception |
|
Traps |
Dexterity |
Old find and remove traps skill |
Undead Lore |
Charisma |
|
Wagoneering |
Strength |
|
Weapon smith |
Strength |
|
Weather Lore |
Perception |
|
Wilderness Lore |
Perception |
Knowledge of the Wilderness |
Wilderness Survival |
Willpower |
Application of Wilderness skills |
Skill Notes:
Heraldry Skill: Knowledge of not just symbols, but knowledge of the
nobles, their families, alliances, and politics.
Magecraft Skill: Magecraft will be used to determine whether a mage
can create a particular magic item. The more ranks in the skill the better
chances to create a magic items, and the more powerful a magic item that
can be created. There still will be a skill point cost, and monetary cost
involved in creating a magic item
Spellcraft Skill: Not linked to any attribute.
Combat defense is included with combat
skills
|