Special Magic ItemsSpecial Magic items are those that can not be constructed by player characters. They may have a variety of origins. Some may only be manufactured by non player character races tapping different bands of magical power than player characters. One example of this are folding dice made by dragons. Another possibility is that the items date from a time in the distant past where practitioners of magic had different abilities than those now known. They were made by practitioners of a lost art. Or perhaps they were formed as a result of some cataclysmic magical event that can not be repealed.
Folding Die:A folding die, also known as a folding coin or folding box, i-s the size, weight, and shape of a polyhedral die with 2, 41 6, 8, 10, 12, or 20 sides. Folding die with more sides have been reported but these are usually passed off as just wild stories. The dice may appear to be made out of any crystalline material. A rune readable only by the dies owner is carved onto each face of the die. Typically a die is carried in a small pouch worn around its owners neck, but it may also be worked into a piece of Jewelry or otherwise carried. When the rune carved on a particular face is spoken aloud by the die's owner, a doorway leading to a cubical space inside is revealed. Anyone else hearing the rune spoken aloud will not be able to remember its pronunciation later. This doorway appears in space beside the folding die. Tie owner of the box may cause this doorway to enlarge up to the maximum interior dimension of the die or until the doorway fills the external space available, which ever is less. A two sided die has an interior space of a two foot cube inside each face, a tetrahedral die has a 4 foot cube inside each face, a decahedral has a ten foot cube inside each face,and so forth. The die's owner can cause the doorway to disappear by speaking the rune again. The interior dimensions of the chamber will not change when the doorway closes. Inside the cube the floor will always be down no matter how the die itself is oriented. Anything inside the die will not be affected by the die itself being moved or rolled. On each interior face of the cube is a painted or inlaid symbol with one point for each face of the die. At each point is a rune corresponding to the rune on one face of the die. If the owner speaks this rune will cause a doorway to open from the occupied chamber into the corresponding chamber. Speaking the symbol of the room he is in will either close the doorway to the outside or open a new doorway to the outside. The newly formed doorway will occupy the position of the painted symbol. This doorway may be expanded to the dimensions of that wall. Each room may have several doors. Passage is possible through the doorways in both directions. In a die with 6 or more sides, one side opens into a black cubic chamber. This chamber acts as does a bag of devouring, Objects placed inside will disappear in 1-6 turns, a die with ten or more sides may have additional special purpose chambers. These special properties will add to the value of that die. Dice with 2, 4, or 6 sides are occasionally available from high value jewelers. Dice with 8 or more sides can only be obtained from adventurers or dragons. The dice are of dragon manufacture. Since they occupy many dimensions they are virtually indestructible. They may only be harmed by beings using god-like powers. A young dragon commonly gets a small die upon hatching. Thereafter as he acquires treasure he sells his old folding die and buys a bigger one. They are the pride and joy of a dragon who owns one. Often over half of the dragon's treasure value may be as a single folding die. Only a die's owner may open or close a doorway. In extreme circumstances the die may allow a trusted companion access to its interior to help its owner. Treachery will be treated appropriately by the die. A die may be transferred from one person to another as a gift, through an agreement, through an oath made under duress, or upon death of its owner. Thereafter the original owner has no powers over the die. Anyone or anything inside the die when its owner dies will be trapped inside. All exterior and interior doors close. After the owners death the first person to claim the die becomes the dies new owner. Only someone outside the die can lay claim to it, any trapped inside will remain trapped inside until the die is opened by its new owner.
Sides Volume (ft3) Cost 2 16 10,000 4 256 25,000 6 1,296 50,000 8 4,096 75,000 10 10,000 100,000 12 20,736 150,000
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